Miguel Nogueira

AAA Concept Artist, Creating Immersive Worlds


Miguel Nogueira is an experienced concept artist and designer with a core belief: by using a carefully curated color palette, symbols, library of motifs, icons and shapes, art and design can communicate anything without using words. With over two decades of expertise in creating immersive designs, multimedia assets, and concept art, Miguel has become a visual communicator, and contributed to top AAA video games like Battlefield 2042, Tom Clancy's The Division 2, and PlayStation exclusives like Returnal.

Just as insects are drawn to light, audiences are captivated by compelling visual stories. Miguel specializes in crafting immersive worlds through a carefully researched selection of motifs, symbols, color palettes, and forms. His work evokes emotion, with empathy and meaning at its core—two essential elements for effective concept art.

Beyond passion, this is a mission. Miguel has gained international recognition as one of Portugal’s pioneering self-taught concept artists with unique designs, breaking into major markets like the US, China, and Northern Europe. He has been featured by Adobe, Behance, CGSociety, Kotaku, and Playgrounds Eindhoven for his contributions to the gaming and film industries. His immersive portfolio includes collaborations with industry-leading brands like Sony PlayStation, Quiksilver, Blink 182, and Electronic Arts.

If you're an art director seeking unique innovative concepts or a recruiter in search of top talent in gaming or film, you’ve found your match. Miguel is ready to take your project to the next level.

Follow the journey:
@behance
@linkedin
@artstation

Concept Artist Miguel Nogueira holds microphone and speaks to a game developers audience

Events and Interviews.

CG Lounge Interview – “Art Interview with Miguel Nogueira”
80.lv Breakdown – “Cyberpunk Character Design in ZBrush & KeyShot”
Artstation Editor’s Picks - “Sci-Fi Character Concept Art”
Kotaku Featured Artist – “Four Hands Are Better Than Two”

Keyshot Featured Artist – Featured Customer and Interview
IAMag Community Selection #12 – Featured Concept Artist
IAMag Community Selection #11 – Featured Concept Artist

CGSociety CG Choice Award - As Concept Artist
Playstation Talent Awards — 1st Place of PS Portugal

CGSociety Editor’s Choice
DrawCrowd Daily Inspiration
Polycount Featured Sketchbook
Polycount Best Art of October
PSDVault’s Best of the Month
Abduzeedo Daily Inspiration
DeviantArt Daily Deviation

Playgrounds Eindhoven - Featured Concept Artist at the Drink and Draw area
Artstation Newsletter Feature — Sci-Fi Character Design & Featured Blog Author

AMD Design Awards — Guest Judge of Concept Character Design Contest
Behance Feature — Character Design Category

ISMAI School — Guest Speaker on Concept Art
Industria Criativa — ‘Best Artist of the Day’ Feature

CGSociety Hall of Fame — Best Concept Art of the Month
CreativePool Featured Concept Artist

STCP — Featured Concept Artist
Boardpusher – “Featured Skateboard Illustrator”

Superchief NFT Show

‘CYBERPUNK’ the most exciting dark future NFT artists as the world’s first cyberpunk NFT group show series. Curated and envisioned by Random Ghost, who has been featuring the best of what the cyberpunk world should be since 2011. Presented by Superchief Gallery, the creators of the world’s first physical NFT gallery space.

Miguel Nogueira was invited to take part under the acronym ‘Menog’ for the first ever conceived NFT Art show, featured in Los Angeles and promoted on neon billboards world-wide, such as Tokyo, Timesquare and others.

a striking cyberpunk concept artwork, of a woman with graffiti over her face

Battlefield 2042

Battlefield 2042: Eleventh Hour is the fourth season of the Battlefield 2042 live service, launching on February 28, 2023. In this season, players will battle head-to-head in the new map called Flashpoint, set in South Africa. Miguel Nogueira contributed to various elements of the season, as freelance concept artist, by crafting immersive keyframe cinematic concept art, marketing art, designing unique sketches, brainstorming, and loading screens.

immersive and unique game concept art cover for battlefield video game

Tom Clancy’s: The Division 2

Tom Clancy's The Division is a deeply immersive action role-playing game positioned within an open-world environment set in a crisis-stricken Manhattan. The game features destructible environments that allow for world exploration by players. The primary objective in game design is for the participants is to restore order by investigating the origin of a virus. This title exists as a significant franchise within the games and entertainment industry. The deliverables for this project include crafting character concept art, production callouts, prop design, and illustrations, as Freelance Concept Artist.

immersive game concept art cover of tom clancy's the division, video-game

Other Shipped Projects

Tom Clancy’s The Division 2, by Ubisoft.

Arc Raiders by Embark Studios.

AshFall by NetEase Games.

Battlefield 2042 by Electronic Arts DICE.

Amnesia Rebirth by Frictional Games.

Returnal by Sony Playstation Housemarque.

EXODUS by Archetype Entertainment and Wizards of the Coast.

Cyberpunk NFT Vol1. by Superchief and Random Ghost.

Expeditions Rome by THQ Nordic.

Age of Zalmoxis by Wenmoon Studios.

Undisclosed film and research work by the Church of Jesus Christ and latter-day-saints, USA, Utah.

Star Atlas by ATMTA.

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Additional Art Direction work for Arrow Technologies, Blink 182.

Additional creative consulting work for entertainment industries such as the surfing and skateboarding industry garnered interest from brands like Waimea and Quiksilver.


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